Release Date: 21 March 2017
Genre: Third Person Shooter
Mass Effect: Andromeda takes players to the Andromeda galaxy, far beyond the Milky Way. There, players will lead our fight for a new home in hostile territory where WE are the aliens. Play as the Pathfinder - a leader of a squad of military-trained explorers - with deep progression and customization systems. This is the story of humanity's next chapter, and player choices throughout the game will ultimately determine our survival in the Andromeda Galaxy. As you unfold the mysteries of the Andromeda Galaxy and the hope for humanity lies on your shoulders - You must ask yourself... How far will you go?
When you're exploring the far reaches of space, it helps to have a home away from home. In the Mass Effect series, your ship serves a variety of purposes. It can be a military base, where you plot your next tactical move; it can be a clubhouse, where you hang out with companions and get to know them better; and it can be a command center, where you make decisions about your character's progression.
In the Mass Effect trilogy, players had the Normandy, which became almost as iconic as Commander Shepard. In Mass Effect Andromeda, you have the Tempest, a ship that functions like the Normandy in some ways, but also stands out with its own distinguishing features and innovations. Since players will spend a lot of time aboard this vessel exploring its corridors and interacting with its crew, we're taking a closer look at what you can expect from the Tempest and how it helps in your mission to find a new home in Andromeda.
During our trip to BioWare's Montreal studio, we got a limited virtual tour of the Tempest. The team wasn't ready to show off every corner of the ship, but we saw some of the major areas, like the bridge, the galley, the garage, and the Pathfinder's quarters. You can seamlessly travel between these locations, with no loading screens or painfully slow elevators to hold you back.
The bridge will be a more regular destination than it was aboard the Normandy. You still can drop by to talk to the pilot (a salarian), but handling navigation is your most common task there. Instead of going to a galaxy map in the middle of the ship, you stand on the bridge and stare out at the stars in front of you as you select your destinations.
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